Why not just attach them right to the motor? That eliminates one source of potential problems. Nice work. Added helistick IVA prop based on stock control stick and helicopter sticks, features pitch and roll animation Download (83.89 MiB) Version 20.0 for Kerbal Space Program 1.3.1 SVE is licensed by CC BY-NC-ND. Since KSP 1.7.3, Breaking Ground includes propeller and rotor blades as parts. I have a rule that nothing can be recovered from the surface of Kerbin (except at BKB or KSC), unless a manned flight within []-switch distance is in attendance. Powered by Invision Community. Just expect it to be quite hard! The primary controls on a chopper are cyclic and collective. Stock Visual Enhancements. Sadly, this does not work all that well in KSP. × אקספרס (החלף סניף) דרושים; שירות לקוחות; קבע תור לסניפים; סניפים ושעות פעילות Adjust blade length. Install Mun Base and More By kandokerbal. Another obvious difference between a plane and a helicopter is how they're controlled. KSP Helicopter. (I think I can enclose the rotor assembly in a fairing that will be ok). Paste as plain text instead, × Set the angle restrictions on the servo. If there is a science to tuning kerbal rotorcraft I haven't discovered it -- all of my tuning has been through trial and error. You can actually see that they are turned in the picture above. Clip them onto a motor, deploy them, and bind their authority limit to an axis group to control collective (e.g. More blades require more power but run smoother. It does something so it's worth a try. Not shown: Azi25 Saline, amphibious rescue helicopter based on … If you feel you ought to be credited, please say so and I'll add you. If you have an account, sign in now to post with your account. Then increase collective until it takes off. Helicopters might not have much practical use in career missions but they are a lot of fun to build and, eventually, to fly. KerbalX v1.5.7. If you don't want your helicopter to spin in the opposite direction of the rotor, you will have to find some way to balance out the torque produced by spinning the rotor. You can try attaching them to the bottom half of the motor also. Please consider starting a new thread rather than reviving this one. All you need to start that base you always wanted Download. If the rotor is not powered it is not a helicopter, it is an autogyro; they are also very cool but out of scope of this tutorial. Congratulations @Brikoleur, your comprehensive tutorial has been awarded thread of the month. The pilot controls the pitch of the tail rotor using yaw controls, and will in fact be continuously adjusting it in different flight conditions (unless he has a computer to do it for him). This is a helicopter. Eventually, that's a lot better, even if there is still a bit of spînning, but it might be controllable, with more reaction wheel, or whatever. For example, I run a regular Kingfisher service into Kamp David, 300 klicks to the north of KSC... craft courtesy @FleshJeb screenshot without permission [too beautiful to withhold any longer], Is this your way of trying to get me to rig that thing as an actual helicopter? However, the big rotating propeller on top of the craft produces a whole set of complications, many of which are shared by kerbal helicopters and human ones; others however are specific to one or the other because kerbal physics aren't quite like real-life physics, and stock kerbals lack certain highly useful bits and pieces used to make human choppers more manageable. Cronus weighs 173t. You don’t, there’s a bit in the tutorial about it (Rotor Design.). I put all the servos manually in the right angle (12° for the eight blade, which was enough when main servo was locked). If they don't or they move in the wrong direction, re-assign them with the "invert" box checked on one set so they do. If I was a betting man, my money would be on (1) above -- you've inadvertently attached the blades to the bottom half of the servo, not the top half like you meant to. Your previous content has been restored. Values of about 12 to about 35 degrees depending on rotor size work for me. Kerbal Aircraft Expansion Mod for KSP 1.0.4. 9.6K views | Created Feb 10, 2018. chopper helicopter kerbal space program ksp transportation. Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributes By Dmitriy Pichugin - http://www.airliners.net/photo/Russia---Air/Kamov-Ka-50/0920728/L/, GFDL 1.2, https://commons.wikimedia.org/w/index.php?curid=5896037, The coaxial contra-rotating twin rotor powertrain. For example, the blades attached to the servo might have clipped to its bottom part, which means they rotate with the body, not with the upper half of the servo. You cannot paste images directly. The motor's job is just to keep the rotor spinning; collective and cyclic do the rest. Move rotor forward/aft. It does not discuss pre-Breaking Ground stock rotary motors, nor helicopters made with mod parts. collective is by blade angle. Search more aviation component of Agusta Helicopter and get a free quote today. When I unlock the main servo (which as 4 servo and 4 "elevon 1" attach, as the main one, but in the opposite direction), It won't lift off. The simplest kerbal rotorcraft powertrain uses a similar solution as in the Ka-50. Helicopters can have other forms of propulsion as well: real-life choppers with jet engines bolted on exist and work well. Guys, I'm the current maintainer for KAX, and have some fixes and updates available on KSP Forum.. Level: Intermediate/AdvancedCraft used to illustrate this tutorial: BAK-52NSVersion history: 1.2 - Updated with a note on 1.7.3 built-in rotor and propeller blades1.1 - Updated with better rotors, thanks to a tip from @Hotel261.0 - Original version. Yahoo is part of Verizon Media. Rover and Mirror included! Subscribed. And I don't know what to do. I have made stock rotors work in a standard helicopter configuration. Inside is you will find a bit of text: useEngineResponseTime = True. -KSP 0.24.2 Compatibility.-Lots of plugin features for upcoming version 7, and features used in other mods like B9. I can't tell what mods you're using apart from FAR and I'm not super familiar with them, but it is also possible some of them might be causing problems. Upload or insert images from URL. Best KSP Mods. It’s taken lot of time but Hazard-ish finally finished his masterpiece, a fully stock, fully functional AIRWOLF replica complete with an action montage! Level: Intermediate/Advanced Craft used to illustrate this tutorial: BAK-52NS Version history: 1.2 - Updated with a note on 1.7.3 built-in rotor and propeller blades 1.1 - Updated with better rotors, thanks to a tip from @Hotel26 1.0 - Original version. I suspect this is due to the way the rotor blades respond to your control inputs. Collective gives really fine control over hover, and makes a helicopter extremely responsive in vertical motion, comparable in KSP only to a wildly overpowered rocket-powered VTOL. You can stick on a jet or two just below the rotor assembly to make it go faster -- making fast choppers is a completely different and much harder challenge than making fast planes, since the limiting factor is stability rather than thrust to weight ratio; you will need to design rather different rotors for choppers that go very fast. In the jet engine folder that should come up, there is a part.cfg file that you will open with your notepad program. We and our partners will store and/or access information on your device through the use of cookies and similar technologies, to display personalised ads and content, for ad and content measurement, audience insights and product development. If not, do so. While watching people achieve incredible things like massive space stations is cool, the ridiculous failures along the way are much more interesting to me. For the heavy rotors you pretty much have to use fuel cells; a pair of large fuel cell arrays is sufficient to power a single heavy electric motor. You can also attempt different solutions altogether, like with non-coaxial contra-rotating rotors, or even attempting a main rotor/tail rotor style craft. You can paper over minor misbehaviours in the craft by adding some reaction wheels... sometimes quite a lot really. 13.2K Downloads Updated Apr 23, 2017 Created May 15, 2014. Kerbal Aircraft Expansion Mod for KSP 1.0.4. Here's the best way I know to make a rotor: Important: Disable yaw control on all the control surfaces on your rotor, leaving pitch and roll enabled. I've had good results with rotors from 2 to 6 blades. Company profile page for K&S Helicopters Inc including stock price, company news, press releases, executives, board members, and contact information The powertrain only consists of two parts: at the top a motor (the standard or heavy electric rotor work well for most craft), and below it, a flat servo with its motor disengaged (with no motor at all). Getting it to fly well is a different kettle of fish altogether. Deployed Science: Scientific experiments have always gone hand-in-hand with space exploration and are now becoming an even greater focus in KSP.Players will be able to utilize a storage container in their craft that can hold various pieces of science equipment. The rotor blades attach to the motor above, and the freewheeling servo (or the bottom half of the motor) below. Do you have the craft file up on KerbalX for sharing? When you're moving forward at a decent pace airplane-like aerodynamics start to enter the picture which is fun and different. Information about your device and internet connection, including your IP address, Browsing and search activity while using Verizon Media websites and apps. ksp לא רק מחשבים וסלולר, עכשיו גם מגוון מוצרי חשמל, בשמים, שעונים, כלי עבודה, צעצועים, מוצרי תינוקות, קמפינג, אופנים, ספורט, תאורה, קפה, מזגנים, נעלים ופרפורמריה ומגוון מוצרים לבית ולגן כנסו עכשיו זה ממכר !! To fly a helicopter, spin up the rotors with collective at zero, engines at maximum torque. This thread is quite old. I like it just the way it is, particularly without the tail rotor! Screenshots: Included Parts:-Turboprop-Radial Engine-Electric Propeller-Helicopter Main Rotor-Helicopter Tail Rotor-Heavy Landing Gear-Jump Jet Engine-2M Aircraft Cockpit-2M Fuselage (jet fuel) Screenshots: Included Parts:-Turboprop-Radial Engine-Electric Propeller-Helicopter Main Rotor-Helicopter Tail Rotor-Heavy Landing Gear-Jump Jet Engine-2M Aircraft Cockpit-2M Fuselage (jet fuel) ... excluding stock craft There aren't any craft that would work with only the mods from this mod pack installed. Now, you usualy use it to with the stock "vtol" to prove you know how to pilot, basically. Clear editor. I also do not claim to being the inventor of any of the construction techniques or principles discussed here; a quite a bit I have discovered on my own, and a quite a bit I have picked up around the forums. Correctly trimmed, it will happily fly strait and level with sas off and hands off and can be precisely landed. Adjust the craft's centre of mass. I'm glad (or hope) you're not mad at me for posting that (on the spur of the moment)! I don't know why FAR got that problem, because with servo locked, it flied with FAR, even if the body was spinning. Small ones work most of the time; for very big rotors you might want to use larger sizes. I have limited experience with both and it would expand the scope of the tutorial rather too much. A helicopter is an aircraft that flies by producing lift from one or more powered rotary wings, or rotors. If making a bigger rotor, add a second control surface and repeat step 3 for it. Your link has been automatically embedded. You might have to get creative to find a practical use for helicopters in career missions but they are a lot of fun to build and, eventually, to fly. Get today's KSP Co Ltd stock price and latest 073010 news as well as KSP real-time stock quotes, technical analysis, full financials and more. Thankfully, it is possible to make a really nice collective in kerbal helicopters. Get detail estimation for Bearing Ball Airframe part number KSP6099-1 of Agusta Helicopter. Do you have pitch/yaw/roll disabled on the blades? About FAR, it seems to be known : @Brikoleur do you have to do those little girder pieces for helicopter blades? Now, if you want to pitch up, you will want the blades to increase their pitch as they near the 12 o'clock position, and decrease their pitch as they near six o'clock, thereby producing more lift towards the front and less towards the back. Goodspeed Aerospace Parts v2014.4.1B Lander Parts Pack Custom Clusters – More freedom in engine design RLA Stockalike Stock Replacement Assets CONTARES 1.6.3 Jebs Jump Jet Reworked [Krash Inc] {MegaPack} There are at least two helipads on the KSC just begging to be used, so go out and use them! Optional: add a strut connector from the servo to the nearest control surface. Unsubscribe. And if the rotor is not used to produce lift but for some other purpose -- thrust, for example -- then it is not a helicopter either. Tilt rotor forward. Do you have damping set to zero on the servo? So the "rotation servo M-06 doesn't cut all torque effect. However, their performance drops off much more abruptly and their service ceiling is much lower. We have a large database of high quality parts for the aviation industry. Thank you for taking the time to write this up. Most of them are powered by the Asura II engine using 50 blowers. #KSP Larger rotors are more efficient but less stable unless you feed them with more power. The powertrain described above is fairly docile and you can stick it on top of the centre of mass of pretty much any craft light enough for it to lift, and it will fly and hover. Edit: as for helicopter, there is at least one mod that adds rotators as engines, and it seems to make decent helicopters, I can't remember the name of the mod though. Move rotor up/down. Adjust control authority. This medium helicopter-style rotor can create lift whenever there's enough atmospheric pressure. I've a simple one : main ship part, a servo (no motor, I'll call him "main servo"), and a rotor part as described above, with a rotor, 4 servo and 4 "elevon 1". KerbalX. This is really great, and very well written. Therefore, for such special off-world uses, hand-built rotors still have a niche. Once you've got the power train figured out, you can make bigger ones and smaller ones, choppers powered by more than one set of rotors in a variety of configurations, tilt rotors with heavy servos making for an Osprey-style VTOL craft, and so on.
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